CHESSIGMA
← Chessigma

What the move labels mean

Every move is scored by what it costs against the engine’s best line, measured in centipawns — hundredths of a pawn. These are the thresholds this app applies.

How accuracy is calculated

Accuracy is a single percentage over a whole game. Best and excellent moves cost nothing; an inaccuracy costs 25 penalty points, a mistake 60 and a blunder 100. The total is divided by the number of moves and subtracted from 100.

That means a short game is judged more harshly than a long one for the same number of errors, which is intended — two blunders in a twenty-move game is a different game from two in an eighty-move one.

Other sites weight accuracy differently, so the same game can score differently on each. None of them is wrong; they are answering slightly different questions. What matters is comparing your games against each other, using one scale.

Labels are not the whole story

A single game’s labels tell you what happened in that game, which you largely already know. What is harder to see — and what this app is built for — is whether the same grade keeps appearing in the same opening, as the same colour, or past the same move number.